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Wednesday, November 6, 2013

BioShock Infinite Review.


Genre: First-Person Shooter

Systems: Xbox 360, PS3, PC, Mac

Developer: Irrational Games

Publisher: 2K Games

Multiplayer: No

Rating: Mature


Release Date: March 26, 2013



Editor's note: This review is based off the Xbox 360 version.



+

  • Beautifully crafted world that fully immerses you in its atmosphere and ideologies. Columbia is a place that thoroughly feels authentic and real.
  • Fantastic art style that oozes with personality.
  • Solid gameplay with a wide variety of powers at your disposal.
  • The thought-provoking conclusion to the story will leave your jaw dropped. Elizabeth also proves to be a very interesting character, and the antagonistic actions of the deranged leader that is Comstock provide for a memorable foe. The motivation behind the main character, Booker DeWitt, also remains fairly intriguing throughout the narrative.
  • The Songbird creates some of the most exciting moments contained in the game.
  • The soundtrack perfectly fits the setting and intended ambience of the world.
  • Voice acting is top-notch.
  • The Sky-Line sections are pretty exhilarating. Swinging around the tops of enemies on your Sky-Hook while mowing them down left and right is quite a sight to behold.




  • The game becomes a bit of a grind in certain sections, with wave after wave of enemies being thrown at you.
  • The story can sometimes lose its focus. One particular segment towards the middle of the game feels like an elongated fetch quest. The buildup towards the ending could have been more fleshed out as well.
  • A lack of enemy variety.
  • The over-zealous dialogue can be grating. The game beats you over the head with its political infatuation a bit too hard at some points.
  • The rationale behind the main character's use of Vigors is lacking and seems tacked on. A vast majority of the foes you encounter don't even utilize these powers, making this aspect of the gameplay stick out in relation to the story.
  • The Songbird is woefully underused.
  • The interactions with Elizabeth during gameplay can get old and could have been more fully developed. Constantly catching ammo and coins she tosses your way feels like an unnecessary interruption to the core gameplay.



Overall: Great

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